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Type aliases

AIEncounter

AIEncounter: {}

Type declaration

    AIEntity

    AIEntity: {}

    Type declaration

      AIPlayer

      AIPlayer: {}

      Type declaration

        AISquad

        AISquad: {}

        Type declaration

          AbilityBlueprint

          AbilityBlueprint: {}

          Type declaration

            AddResourceReason

            AddResourceReason: {}

            Type declaration

              BriefingActorBlueprint

              BriefingActorBlueprint: {}

              Type declaration

                DecoratorVisibility

                DecoratorVisibility: {}

                Type declaration

                  EGroup

                  EGroup: {}

                  Type declaration

                    EasingType

                    EasingType: {}

                    Type declaration

                      Entity

                      Entity: { EntityID: number }

                      Type declaration

                      • EntityID: number

                      EntityBlueprint

                      EntityBlueprint: {}

                      Type declaration

                        KillPlayerReason

                        KillPlayerReason: {}

                        Type declaration

                          LocString

                          LocString: { LocString: string }

                          Type declaration

                          • LocString: string

                          Modifier

                          Modifier: {}

                          Type declaration

                            ModifierApplicationType

                            ModifierApplicationType: {}

                            Type declaration

                              Player

                              Player: { PlayerID: number }

                              Type declaration

                              • PlayerID: number

                              PlayerState

                              PlayerState: {}

                              Type declaration

                                PresetColour

                                PresetColour: {}

                                Type declaration

                                  PropertyBagGroup

                                  PropertyBagGroup: { PropertyBagGroupID: number; PropertyBagGroupModPackID: number; PropertyBagGroupType: number }

                                  Type declaration

                                  • PropertyBagGroupID: number
                                  • PropertyBagGroupModPackID: number
                                  • PropertyBagGroupType: number

                                  RaceBlueprint

                                  RaceBlueprint: {}

                                  Type declaration

                                    ResourceAmount

                                    ResourceAmount: {}

                                    Type declaration

                                      ReticuleBlueprint

                                      ReticuleBlueprint: {}

                                      Type declaration

                                        SGroup

                                        SGroup: {}

                                        Type declaration

                                          ScarMarker

                                          ScarMarker: {}

                                          Type declaration

                                            ScarPosition

                                            ScarPosition: { x: number; y: number; z: number }

                                            Type declaration

                                            • x: number
                                            • y: number
                                            • z: number

                                            Squad

                                            Squad: {}

                                            Type declaration

                                              SquadBlueprint

                                              SquadBlueprint: {}

                                              Type declaration

                                                TargetingType

                                                TargetingType: {}

                                                Type declaration

                                                  TerrainSplatObject

                                                  TerrainSplatObject: {}

                                                  Type declaration

                                                    UpgradeBlueprint

                                                    UpgradeBlueprint: {}

                                                    Type declaration

                                                      VisibilityFlag

                                                      VisibilityFlag: {}

                                                      Type declaration

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