Functions
Game_AIControlLocalPlayer
- Game_AIControlLocalPlayer(): void
Game_ConvertInputEnabledFlagEnumToInt
- Game_ConvertInputEnabledFlagEnumToInt(): unknown
Game_ConvertVisibilityFlagEnumToInt
- Game_ConvertVisibilityFlagEnumToInt(): unknown
Game_CurrentSystemTimeSeconds
- Game_CurrentSystemTimeSeconds(): number
Game_DeleteSaveGameDev
- Game_DeleteSaveGameDev(arg1: string): boolean
Parameters
Returns boolean
Game_EnableInput
- Game_EnableInput(arg1: boolean): void
Game_EndSubTextFade
- Game_EndSubTextFade(): void
Game_EndTextTitleFade
- Game_EndTextTitleFade(): void
Game_FastForwardProduction
- Game_FastForwardProduction(arg1: number): unknown
Parameters
Returns unknown
Game_FastForwardResourceIncome
- Game_FastForwardResourceIncome(arg1: number): unknown
Parameters
Returns unknown
Game_GetActiveLayerTags
- Game_GetActiveLayerTags(): unknown
Game_GetAppFrameNumber
- Game_GetAppFrameNumber(): number
Game_GetInputEnabledFlag
- Game_GetInputEnabledFlag(): number
Game_GetLocalPlayerID
- Game_GetLocalPlayerID(): number
Game_GetRenderFrameCount
- Game_GetRenderFrameCount(): number
Game_GetSPDifficulty
- Game_GetSPDifficulty(): number
Game_GetSaveGameExtension
- Game_GetSaveGameExtension(): string
Game_GetSaveGameFileSizeDev
- Game_GetSaveGameFileSizeDev(arg1: string): number
Game_GetSimRate
- Game_GetSimRate(): number
Game_GetTerrainTypeVariables
- Game_GetTerrainTypeVariables(arg1: unknown): unknown
Parameters
Returns unknown
Game_GetVisibilityFlag
- Game_GetVisibilityFlag(): number
Game_HasLocalPlayer
- Game_HasLocalPlayer(): boolean
Game_IsDataLocked
- Game_IsDataLocked(arg1: string): boolean
Parameters
Returns boolean
Game_IsPerformanceTest
- Game_IsPerformanceTest(): boolean
Game_LaunchSPGeneratedMap
- Game_LaunchSPGeneratedMap(arg1: string, arg2: string, arg3: string, arg4: number, arg5: unknown): unknown
Parameters
arg1: string
arg2: string
arg3: string
arg4: number
arg5: unknown
Returns unknown
Game_LoadDataStore
- Game_LoadDataStore(arg1: string, arg2: string, arg3: boolean): void
Parameters
arg1: string
arg2: string
arg3: boolean
Returns void
Game_LoadFromFileDev
- Game_LoadFromFileDev(saveGameFileName: string): unknown
Parameters
Returns unknown
Game_LoadGame
- Game_LoadGame(gameName: string): unknown
Parameters
Returns unknown
Game_LoadSP
- Game_LoadSP(scenarioName: string, n1: number): void
Parameters
scenarioName: string
n1: number
Returns void
Game_QuitAppWithCode
- Game_QuitAppWithCode(arg1: number): unknown
Parameters
Returns unknown
Game_RemoveTableData
- Game_RemoveTableData(arg1: string): void
Game_RequestSetLocalPlayer
- Game_RequestSetLocalPlayer(arg1: Player): void
Game_RetrieveTableData
- Game_RetrieveTableData(arg1: string, arg2: boolean): unknown
Parameters
arg1: string
arg2: boolean
Returns unknown
Game_SaveDataStore
- Game_SaveDataStore(arg1: string, arg2: string, arg3: boolean): void
Parameters
arg1: string
arg2: string
arg3: boolean
Returns void
Game_SaveGameExistsDev
- Game_SaveGameExistsDev(arg1: string): boolean
Parameters
Returns boolean
Game_ScreenFade
- Game_ScreenFade(arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): unknown
Parameters
arg1: number
arg2: number
arg3: number
arg4: number
arg5: number
Returns unknown
Game_SendCustomChallengeEvent
- Game_SendCustomChallengeEvent(arg1: Player, arg2: number, arg3: number): void
Game_SetDataLock
- Game_SetDataLock(arg1: string, arg2: boolean): void
Parameters
arg1: string
arg2: boolean
Returns void
Game_SetDefaultPlayerColours
- Game_SetDefaultPlayerColours(): void
Game_SetDefaultPlayerUIColours
- Game_SetDefaultPlayerUIColours(): void
Game_SetInputEnabledFlag
- Game_SetInputEnabledFlag(arg1: number): void
Game_SetPlayerColour
Parameters
Returns unknown
Game_SetPlayerSlotColour
- Game_SetPlayerSlotColour(arg1: Player, slotIndex: number): unknown
Parameters
Returns unknown
Game_SetPlayerUIColour
Parameters
Returns unknown
Game_SetPlayerUISlotColour
- Game_SetPlayerUISlotColour(arg1: Player, slotIndex: number): unknown
Parameters
Returns unknown
Game_SetPostGameChatChannel
- Game_SetPostGameChatChannel(): void
Game_SetSimRate
- Game_SetSimRate(arg1: number): void
Game_SetVisibility
Parameters
Returns unknown
Game_SetVisibilityFlag
- Game_SetVisibilityFlag(arg1: number): void
Game_SkipAllEvents
- Game_SkipAllEvents(arg1: boolean): void
Game_StoreTableData
- Game_StoreTableData(arg1: string, arg2: unknown): unknown
Parameters
arg1: string
arg2: unknown
Returns unknown
Game_SubTextFadeInternal
- Game_SubTextFadeInternal(arg1: LocString, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown, arg6: unknown, arg7: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
arg6: unknown
arg7: unknown
Returns unknown
Game_TextTitleFade
- Game_TextTitleFade(arg1: LocString, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Game_TransitionToState
- Game_TransitionToState(arg1: string, arg2: number): void
Game_UnLockRandom
- Game_UnLockRandom(): void
Gets the local player