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Index

Functions

GameObject_Destroy

  • GameObject_Destroy(arg1: number): void
  • Parameters

    • arg1: number

    Returns void

GameObject_DestroyAll

  • GameObject_DestroyAll(): void
  • Returns void

GameObject_PlayTestFX

  • GameObject_PlayTestFX(): unknown
  • Returns unknown

GameObject_SetOcclusion

  • GameObject_SetOcclusion(arg1: number, arg2: string, arg3: boolean): void
  • Parameters

    • arg1: number
    • arg2: string
    • arg3: boolean

    Returns void

GameObject_SetState

  • GameObject_SetState(arg1: number, arg2: string, arg3: string): void
  • Parameters

    • arg1: number
    • arg2: string
    • arg3: string

    Returns void

GameObject_SetVariable

  • GameObject_SetVariable(arg1: number, arg2: string, arg3: number): void
  • Parameters

    • arg1: number
    • arg2: string
    • arg3: number

    Returns void

GameObject_Spawn

GameObject_SpawnAbp

  • GameObject_SpawnAbp(arg1: ScarPosition, arg2: unknown): unknown

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