Module Functions/GameObject
Functions
GameObject_Destroy
- GameObject_Destroy(arg1: number): void
GameObject_DestroyAll
- GameObject_DestroyAll(): void
GameObject_PlayTestFX
- GameObject_PlayTestFX(): unknown
GameObject_SetOcclusion
- GameObject_SetOcclusion(arg1: number, arg2: string, arg3: boolean): void
Parameters
arg1: number
arg2: string
arg3: boolean
Returns void
GameObject_SetState
- GameObject_SetState(arg1: number, arg2: string, arg3: string): void
Parameters
arg1: number
arg2: string
arg3: string
Returns void
GameObject_SetVariable
- GameObject_SetVariable(arg1: number, arg2: string, arg3: number): void
Parameters
arg1: number
arg2: string
arg3: number
Returns void
GameObject_Spawn
Parameters
Returns unknown
GameObject_SpawnAbp
- GameObject_SpawnAbp(arg1: ScarPosition, arg2: unknown): unknown
Parameters
Returns unknown