Functions
SquadGroup_CountSpawnedAndStatsInitialized
- SquadGroup_CountSpawnedAndStatsInitialized(): unknown
Squad_AddAbility
- Squad_AddAbility(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_AddAllResources
- Squad_AddAllResources(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_AddSlotItemToDropOnDeath
- Squad_AddSlotItemToDropOnDeath(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_AdjustAbilityCooldown
- Squad_AdjustAbilityCooldown(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanAttackEntity
- Squad_CanAttackEntity(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_CanCaptureStrategicPoint
- Squad_CanCaptureStrategicPoint(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanCaptureTeamWeapon
- Squad_CanCaptureTeamWeapon(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanCastAbilityOnEntity
- Squad_CanCastAbilityOnEntity(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_CanCastAbilityOnPosition
- Squad_CanCastAbilityOnPosition(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_CanCastAbilityOnSquad
- Squad_CanCastAbilityOnSquad(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_CanHold
- Squad_CanHold(arg1: Squad): unknown
Parameters
Returns unknown
Squad_CanInstantReinforceNow
- Squad_CanInstantReinforceNow(arg1: Squad): unknown
Parameters
Returns unknown
Squad_CanLoadSquad
- Squad_CanLoadSquad(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_CanPickupSlotItem
- Squad_CanPickupSlotItem(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanRecrew
- Squad_CanRecrew(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanSeeEntity
- Squad_CanSeeEntity(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanSeeSquad
- Squad_CanSeeSquad(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CanTargetEntity
- Squad_CanTargetEntity(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_CanTargetSquad
- Squad_CanTargetSquad(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_CancelProductionQueueItem
- Squad_CancelProductionQueueItem(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ClearIdleFormationOverride
- Squad_ClearIdleFormationOverride(arg1: Squad): unknown
Parameters
Returns unknown
Squad_ClearMovingFormationOverride
- Squad_ClearMovingFormationOverride(): unknown
Squad_ClearPostureSuggestion
- Squad_ClearPostureSuggestion(arg1: Squad): unknown
Parameters
Returns unknown
Squad_ClearStateModelEnumTableTarget
- Squad_ClearStateModelEnumTableTarget(): unknown
Squad_ClearStateModelTarget
- Squad_ClearStateModelTarget(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_CompleteUpgrade
- Squad_CompleteUpgrade(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ConvertBlueprint
- Squad_ConvertBlueprint(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_Count
- Squad_Count(arg1: Squad): unknown
Parameters
Returns unknown
Squad_CreateAndSpawnToward
- Squad_CreateAndSpawnToward(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
Returns unknown
Squad_CreateAndSpawnTowardCheat
- Squad_CreateAndSpawnTowardCheat(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
Returns unknown
Squad_CreateAndSpawnTowardENV
- Squad_CreateAndSpawnTowardENV(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_CreateAndSpawnTowardENVCheat
- Squad_CreateAndSpawnTowardENVCheat(): unknown
Squad_CreateToward
- Squad_CreateToward(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
Returns unknown
Squad_CreateTowardCheat
- Squad_CreateTowardCheat(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
Returns unknown
Squad_CreateTowardENV
- Squad_CreateTowardENV(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_CreateTowardENVCheat
- Squad_CreateTowardENVCheat(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_DeSpawn
- Squad_DeSpawn(arg1: Squad): unknown
Parameters
Returns unknown
Squad_Destroy
- Squad_Destroy(arg1: Squad): unknown
Parameters
Returns unknown
Squad_EnableProductionQueue
- Squad_EnableProductionQueue(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_EnableSurprise
- Squad_EnableSurprise(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_EntityAt
- Squad_EntityAt(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ExtensionCount
- Squad_ExtensionCount(): number
Squad_ExtensionEnabled
- Squad_ExtensionEnabled(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ExtensionName
- Squad_ExtensionName(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_FacePosition
- Squad_FacePosition(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_FaceSquad
- Squad_FaceSquad(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_FindCover
- Squad_FindCover(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_FindCoverCompareCurrent
- Squad_FindCoverCompareCurrent(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
Returns unknown
Squad_ForceFormationUpdate
- Squad_ForceFormationUpdate(arg1: Squad): unknown
Parameters
Returns unknown
Squad_ForceIdleFormationFacing
- Squad_ForceIdleFormationFacing(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ForgeSetIdleFormation
- Squad_ForgeSetIdleFormation(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_ForgeSetIdleFormationAtMarker
- Squad_ForgeSetIdleFormationAtMarker(): unknown
Squad_FromID
- Squad_FromID(squadId: number): unknown
Parameters
Returns unknown
Squad_GetActiveUpgrades
- Squad_GetActiveUpgrades(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetAttackTargets
- Squad_GetAttackTargets(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetBlueprint
- Squad_GetBlueprint(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetCoverLevel
- Squad_GetCoverLevel(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetDestination
- Squad_GetDestination(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetEffectiveMaxWeaponRange
- Squad_GetEffectiveMaxWeaponRange(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetHeading
- Squad_GetHeading(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetHealth
- Squad_GetHealth(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetHealthMax
- Squad_GetHealthMax(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetHealthPercentage
- Squad_GetHealthPercentage(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetHealthPercentageWithShields
- Squad_GetHealthPercentageWithShields(): unknown
Squad_GetHoldEntity
- Squad_GetHoldEntity(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetHoldSquad
- Squad_GetHoldSquad(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetID
- Squad_GetID(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetInternalAIEncounterPtr
- Squad_GetInternalAIEncounterPtr(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetInvulnerableEntityCount
- Squad_GetInvulnerableEntityCount(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetInvulnerableMinCap
- Squad_GetInvulnerableMinCap(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetLastAttacker
- Squad_GetLastAttacker(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetLastAttackers
- Squad_GetLastAttackers(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_GetLastEntityAttacker
- Squad_GetLastEntityAttacker(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetMax
- Squad_GetMax(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetMaxEntityDropOffDistance
- Squad_GetMaxEntityDropOffDistance(): unknown
Squad_GetMaxMovementPoints
- Squad_GetMaxMovementPoints(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetMeleeWeaponDPSAgainstEntity_CS
- Squad_GetMeleeWeaponDPSAgainstEntity_CS(): unknown
Squad_GetMinArmor
- Squad_GetMinArmor(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetMovementDistancePerPoint
- Squad_GetMovementDistancePerPoint(): unknown
Squad_GetMovementDistanceRemaining
- Squad_GetMovementDistanceRemaining(): unknown
Squad_GetMovementLeader
- Squad_GetMovementLeader(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetNumSlotItem
- Squad_GetNumSlotItem(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetPlayerOwner
- Squad_GetPlayerOwner(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetPosition
- Squad_GetPosition(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetPositionDeSpawned
- Squad_GetPositionDeSpawned(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetProductionQueueItem
- Squad_GetProductionQueueItem(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetProductionQueueItemType
- Squad_GetProductionQueueItemType(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetProductionQueueSize
- Squad_GetProductionQueueSize(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetRace
- Squad_GetRace(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetResource
- Squad_GetResource(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetShieldPercentage
- Squad_GetShieldPercentage(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetSlotItemAt
- Squad_GetSlotItemAt(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetSlotItemCount
- Squad_GetSlotItemCount(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetSquadDoingDisableOnSquad
- Squad_GetSquadDoingDisableOnSquad(): unknown
Squad_GetSquadsHeld
- Squad_GetSquadsHeld(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelBool
- Squad_GetStateModelBool(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelEntityTarget
- Squad_GetStateModelEntityTarget(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelEnumTableBool
- Squad_GetStateModelEnumTableBool(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_GetStateModelEnumTableEntityTarget
- Squad_GetStateModelEnumTableEntityTarget(): unknown
Squad_GetStateModelEnumTableFloat
- Squad_GetStateModelEnumTableFloat(): unknown
Squad_GetStateModelEnumTableInt
- Squad_GetStateModelEnumTableInt(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_GetStateModelEnumTablePlayerTarget
- Squad_GetStateModelEnumTablePlayerTarget(): unknown
Squad_GetStateModelEnumTableSquadTarget
- Squad_GetStateModelEnumTableSquadTarget(): unknown
Squad_GetStateModelEnumTableVector3f
- Squad_GetStateModelEnumTableVector3f(): unknown
Squad_GetStateModelFloat
- Squad_GetStateModelFloat(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelInt
- Squad_GetStateModelInt(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelPlayerTarget
- Squad_GetStateModelPlayerTarget(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelSquadTarget
- Squad_GetStateModelSquadTarget(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetStateModelVector3f
- Squad_GetStateModelVector3f(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_GetSuppression
- Squad_GetSuppression(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetTotalRangedWeaponDPSAgainstEntity_CS
- Squad_GetTotalRangedWeaponDPSAgainstEntity_CS(): unknown
Squad_GetVehicleMobileDriverSquad
- Squad_GetVehicleMobileDriverSquad(): unknown
Squad_GetVeterancy
- Squad_GetVeterancy(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GetVeterancyRank
- Squad_GetVeterancyRank(arg1: Squad): unknown
Parameters
Returns unknown
Squad_GiveSlotItem
- Squad_GiveSlotItem(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_HasAbility
- Squad_HasAbility(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_HasActiveCommand
- Squad_HasActiveCommand(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasBuilding
- Squad_HasBuilding(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasDestination
- Squad_HasDestination(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasEntityWithNInteractors
- Squad_HasEntityWithNInteractors(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_HasHeavyWeapon
- Squad_HasHeavyWeapon(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasInfantry
- Squad_HasInfantry(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasProductionQueue
- Squad_HasProductionQueue(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasSetupTeamWeapon
- Squad_HasSetupTeamWeapon(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasTeamWeapon
- Squad_HasTeamWeapon(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasUpgrade
- Squad_HasUpgrade(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_HasVehicle
- Squad_HasVehicle(arg1: Squad): unknown
Parameters
Returns unknown
Squad_HasWeaponHardpoint
- Squad_HasWeaponHardpoint(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IncreaseVeterancy
- Squad_IncreaseVeterancy(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_IncreaseVeterancyRank
- Squad_IncreaseVeterancyRank(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_InstantSetupTeamWeapon
- Squad_InstantSetupTeamWeapon(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsAbilityActive_CS
- Squad_IsAbilityActive_CS(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsAlive
- Squad_IsAlive(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsAttackMoving
- Squad_IsAttackMoving(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsAttacking
- Squad_IsAttacking(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsCapturing
- Squad_IsCapturing(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsCasualty
- Squad_IsCasualty(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsConstructing
- Squad_IsConstructing(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsDoingAbility
- Squad_IsDoingAbility(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsFemale
- Squad_IsFemale(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsGatheringResourceType
- Squad_IsGatheringResourceType(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsHoldingAny
- Squad_IsHoldingAny(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsHoldingPosition
- Squad_IsHoldingPosition(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsIdle
- Squad_IsIdle(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInAIEncounter
- Squad_IsInAIEncounter(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInBackground
- Squad_IsInBackground(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInHoldEntity
- Squad_IsInHoldEntity(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInHoldSquad
- Squad_IsInHoldSquad(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInMeleeCombat
- Squad_IsInMeleeCombat(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsInState
- Squad_IsInState(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsInStateByIndex
- Squad_IsInStateByIndex(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsInsidePie
- Squad_IsInsidePie(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown, arg6: unknown, arg7: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
arg6: unknown
arg7: unknown
Returns unknown
Squad_IsKnockedBack
- Squad_IsKnockedBack(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsMoving
- Squad_IsMoving(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsOfType
- Squad_IsOfType(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsOnWalkableWall
- Squad_IsOnWalkableWall(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsPinned
- Squad_IsPinned(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsPinnedOrSuppressed
- Squad_IsPinnedOrSuppressed(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsReinforcing
- Squad_IsReinforcing(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsRetreating
- Squad_IsRetreating(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsSBPOfType
Parameters
Returns unknown
Squad_IsSettingDemolitions
- Squad_IsSettingDemolitions(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsSiege
Parameters
Returns unknown
Squad_IsStunned
- Squad_IsStunned(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsSuppressed
- Squad_IsSuppressed(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsUnderAttack
- Squad_IsUnderAttack(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsUnderAttackByPlayer
- Squad_IsUnderAttackByPlayer(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_IsUnderAttackFromDirection
- Squad_IsUnderAttackFromDirection(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_IsUnderRepair
- Squad_IsUnderRepair(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsUpgrading
- Squad_IsUpgrading(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_IsUpgradingAny
- Squad_IsUpgradingAny(arg1: Squad): unknown
Parameters
Returns unknown
Squad_IsValid
- Squad_IsValid(arg1: number): boolean
Parameters
Returns boolean
Squad_Kill
- Squad_Kill(arg1: Squad): unknown
Parameters
Returns unknown
Squad_NumUpgradeComplete
- Squad_NumUpgradeComplete(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_Population
- Squad_Population(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_Precache
- Squad_Precache(arg1: SquadBlueprint, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown, arg6: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
arg6: unknown
Returns unknown
Squad_RemoveAbility
- Squad_RemoveAbility(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_RemoveSlotItemAt
- Squad_RemoveSlotItemAt(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_RemoveStateModelListBool
- Squad_RemoveStateModelListBool(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_RemoveStateModelListEntityTarget
- Squad_RemoveStateModelListEntityTarget(): unknown
Squad_RemoveStateModelListFloat
- Squad_RemoveStateModelListFloat(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_RemoveStateModelListInt
- Squad_RemoveStateModelListInt(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_RemoveStateModelListPlayerTarget
- Squad_RemoveStateModelListPlayerTarget(): unknown
Squad_RemoveStateModelListSquadTarget
- Squad_RemoveStateModelListSquadTarget(): unknown
Squad_RemoveStateModelListVector3f
- Squad_RemoveStateModelListVector3f(): unknown
Squad_RemoveUpgrade
- Squad_RemoveUpgrade(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_RewardActionPoints
- Squad_RewardActionPoints(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SBPEntityAt
Parameters
Returns unknown
Squad_SBPGetMax
Parameters
Returns unknown
Squad_SetBackground
- Squad_SetBackground(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetExtEnabled
- Squad_SetExtEnabled(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetHealth
- Squad_SetHealth(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetIdleFormationOverride
- Squad_SetIdleFormationOverride(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetInvulnerableEntityCount
- Squad_SetInvulnerableEntityCount(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetInvulnerableMinCap
- Squad_SetInvulnerableMinCap(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetMoodMode
- Squad_SetMoodMode(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetMoveType
- Squad_SetMoveType(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetMovementDistanceRemaining
- Squad_SetMovementDistanceRemaining(): unknown
Squad_SetMovingFormationOverride
- Squad_SetMovingFormationOverride(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetPlayerOwner
- Squad_SetPlayerOwner(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetPosition
- Squad_SetPosition(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetPosition3D
- Squad_SetPosition3D(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetRecrewable
- Squad_SetRecrewable(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetResource
- Squad_SetResource(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetSharedProductionQueue
- Squad_SetSharedProductionQueue(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetStateModelBool
- Squad_SetStateModelBool(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelEntityTarget
- Squad_SetStateModelEntityTarget(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelEnumTableBool
- Squad_SetStateModelEnumTableBool(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelEnumTableEntityTarget
- Squad_SetStateModelEnumTableEntityTarget(): unknown
Squad_SetStateModelEnumTableFloat
- Squad_SetStateModelEnumTableFloat(): unknown
Squad_SetStateModelEnumTableInt
- Squad_SetStateModelEnumTableInt(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelEnumTablePlayerTarget
- Squad_SetStateModelEnumTablePlayerTarget(): unknown
Squad_SetStateModelEnumTableSquadTarget
- Squad_SetStateModelEnumTableSquadTarget(): unknown
Squad_SetStateModelEnumTableVector3f
- Squad_SetStateModelEnumTableVector3f(): unknown
Squad_SetStateModelFloat
- Squad_SetStateModelFloat(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelInt
- Squad_SetStateModelInt(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelListBool
- Squad_SetStateModelListBool(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelListEntityTarget
- Squad_SetStateModelListEntityTarget(): unknown
Squad_SetStateModelListFloat
- Squad_SetStateModelListFloat(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelListInt
- Squad_SetStateModelListInt(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelListPlayerTarget
- Squad_SetStateModelListPlayerTarget(): unknown
Squad_SetStateModelListSquadTarget
- Squad_SetStateModelListSquadTarget(): unknown
Squad_SetStateModelListVector3f
- Squad_SetStateModelListVector3f(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_SetStateModelPlayerTarget
- Squad_SetStateModelPlayerTarget(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelSquadTarget
- Squad_SetStateModelSquadTarget(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetStateModelVector3f
- Squad_SetStateModelVector3f(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SetSuppression
- Squad_SetSuppression(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_SetVeterancyDisplayVisibility
- Squad_SetVeterancyDisplayVisibility(): unknown
Squad_SetWorldOwned
- Squad_SetWorldOwned(arg1: Squad): unknown
Parameters
Returns unknown
Squad_Spawn
- Squad_Spawn(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SpawnFormationToward
- Squad_SpawnFormationToward(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown, arg5: unknown, arg6: unknown, arg7: unknown, arg8: unknown, arg9: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
arg5: unknown
arg6: unknown
arg7: unknown
arg8: unknown
arg9: unknown
Returns unknown
Squad_SpawnToward
- Squad_SpawnToward(arg1: Squad, arg2: unknown, arg3: unknown, arg4: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
arg4: unknown
Returns unknown
Squad_Split
- Squad_Split(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown
Squad_StopAbility
- Squad_StopAbility(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_SuggestPosture
- Squad_SuggestPosture(arg1: Squad, arg2: unknown, arg3: unknown): unknown
Parameters
arg2: unknown
arg3: unknown
Returns unknown
Squad_TryFindClosestFreePosition
- Squad_TryFindClosestFreePosition(arg1: Squad, arg2: unknown): unknown
Parameters
Returns unknown