Functions
Sound_AddMusicIntensityMappingPoint
- Sound_AddMusicIntensityMappingPoint(): unknown
Sound_ForceMusicEnabled
- Sound_ForceMusicEnabled(): boolean
Sound_ForceSetMinimumMusicCombatIntensity
- Sound_ForceSetMinimumMusicCombatIntensity(): unknown
Sound_ForceSilenceEnabled
- Sound_ForceSilenceEnabled(): boolean
Sound_GetBoolVar
- Sound_GetBoolVar(arg1: string): boolean
Parameters
Returns boolean
Sound_GetCombatIntensity
- Sound_GetCombatIntensity(): number
Sound_IsPlaying
- Sound_IsPlaying(arg1: number): boolean
Parameters
Returns boolean
Sound_Play2D
- Sound_Play2D(arg1: string): number
Sound_Play2DRepeat
- Sound_Play2DRepeat(arg1: string, arg2: number): void
Sound_Play3D
- Sound_Play3D(arg1: string, arg2: Entity): number
Sound_PlaySpeech
- Sound_PlaySpeech(arg1: string, arg2: unknown): void
Parameters
arg1: string
arg2: unknown
Returns void
Sound_PlaySpeechForPlayer
- Sound_PlaySpeechForPlayer(arg1: Player, arg2: string, arg3: unknown): void
Parameters
arg2: string
arg3: unknown
Returns void
Sound_PlaySquadSpeech
- Sound_PlaySquadSpeech(arg1: string, arg2: string, arg3: Squad): unknown
Parameters
Returns unknown
Sound_PostEvent
- Sound_PostEvent(arg1: string, arg2: number): number
Sound_ResetMusicIntensityMapping
- Sound_ResetMusicIntensityMapping(): void
Sound_SetBoolVar
- Sound_SetBoolVar(arg1: string, arg2: boolean): void
Parameters
arg1: string
arg2: boolean
Returns void
Sound_SetCombatIntensityApproachSpeed
- Sound_SetCombatIntensityApproachSpeed(): unknown
Sound_SetDefaultListener
- Sound_SetDefaultListener(arg1: string): void
Sound_SetDefaultListenerIndex
- Sound_SetDefaultListenerIndex(arg1: number): void
Sound_SetForceMusic
- Sound_SetForceMusic(arg1: boolean): void
Sound_SetForceSilence
- Sound_SetForceSilence(arg1: boolean): void
Sound_SetIntVar
- Sound_SetIntVar(arg1: string, arg2: number): void
Sound_SetManualMusicSelectDuration
- Sound_SetManualMusicSelectDuration(): unknown
Sound_SetMinimumMusicCombatIntensity
- Sound_SetMinimumMusicCombatIntensity(): unknown
Sound_SetMusicCombatMaxDistance
- Sound_SetMusicCombatMaxDistance(arg1: number): void
Sound_SetMusicCombatMinDistance
- Sound_SetMusicCombatMinDistance(arg1: number): void
Sound_SetMusicIntensityScaling
- Sound_SetMusicIntensityScaling(arg1: number): void
Sound_SetMusicRaceCode
- Sound_SetMusicRaceCode(arg1: string): void
Sound_SetScriptedMusicDuration
- Sound_SetScriptedMusicDuration(arg1: number): void
Sound_SetScriptedSilenceDuration
- Sound_SetScriptedSilenceDuration(arg1: number): void
Sound_SetSpeechTreeRoot
- Sound_SetSpeechTreeRoot(arg1: string): void
Sound_StartMusicOutro
- Sound_StartMusicOutro(arg1: string): void
Sound_Stop
- Sound_Stop(arg1: number): void