Functions
Sim_CheckRequirements
- Sim_CheckRequirements(): unknown
Sim_CollisionSystemDraw
- Sim_CollisionSystemDraw(): unknown
Sim_DebugDrawSimTick
- Sim_DebugDrawSimTick(): unknown
Sim_DebugQueuedMoveOrders
- Sim_DebugQueuedMoveOrders(): unknown
Sim_DrawAttention
- Sim_DrawAttention(): unknown
Sim_DrawAutoTargetArea
- Sim_DrawAutoTargetArea(): unknown
Sim_DrawConstructionSpots
- Sim_DrawConstructionSpots(): unknown
Sim_DrawEntityCrusherOBB
- Sim_DrawEntityCrusherOBB(): unknown
Sim_DrawEntityExtensions
- Sim_DrawEntityExtensions(): unknown
Sim_EntityAbility
- Sim_EntityAbility(): unknown
Sim_EntityAttackMovePriority
- Sim_EntityAttackMovePriority(): unknown
Sim_EntityDelay
- Sim_EntityDelay(): unknown
Sim_EntityDrawPosture
- Sim_EntityDrawPosture(): unknown
Sim_EntityFind
- Sim_EntityFind(): unknown
Sim_EntityHistory
- Sim_EntityHistory(): unknown
Sim_EntityIdleTargetingPriority
- Sim_EntityIdleTargetingPriority(): unknown
Sim_EntityModifier
- Sim_EntityModifier(): void
Sim_EntityOOCTarget
- Sim_EntityOOCTarget(): void
Sim_EntityStateModelProperties
- Sim_EntityStateModelProperties(): void
Sim_EntityTargetFiredInfo
- Sim_EntityTargetFiredInfo(): void
Sim_EntityTerritory
- Sim_EntityTerritory(): void
Sim_EntityUpgrades
- Sim_EntityUpgrades(): void
Sim_GetDrawEntityRoadMarkers
- Sim_GetDrawEntityRoadMarkers(): boolean
Sim_PassiveChargeInfo
- Sim_PassiveChargeInfo(): void
Sim_PlayerModifiers
- Sim_PlayerModifiers(): void
Sim_PlayerStateModelProperties
- Sim_PlayerStateModelProperties(): void
Sim_PlayerStateModelPropertiesScroll_Decrement
- Sim_PlayerStateModelPropertiesScroll_Decrement(): unknown
Sim_PlayerStateModelPropertiesScroll_Increment
- Sim_PlayerStateModelPropertiesScroll_Increment(): unknown
Sim_SetDrawEntityRoadMarkers
- Sim_SetDrawEntityRoadMarkers(arg1: boolean): void
Sim_SquadStateModelProperties
- Sim_SquadStateModelProperties(): void
Sim_SquadSuppression
- Sim_SquadSuppression(): void
Sim_ToggleDrawAOE
- Sim_ToggleDrawAOE(): void
Sim_ToggleDrawBoobyTraps
- Sim_ToggleDrawBoobyTraps(): void
Sim_ToggleDrawEntityHitMarkers
- Sim_ToggleDrawEntityHitMarkers(): void