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Functions

Functions

World_AdvanceTurn

  • World_AdvanceTurn(): unknown
  • Returns unknown

World_CalculateEntitiesAveragePositionInArea

  • World_CalculateEntitiesAveragePositionInArea(): unknown
  • Returns unknown

World_ChangeZoneInteractivity

  • World_ChangeZoneInteractivity(arg1: number, arg2: number): void
  • Parameters

    • arg1: number
    • arg2: number

    Returns void

World_ClearCasualties

  • World_ClearCasualties(): void
  • Returns void

World_DestroyWallsNearMarker

  • World_DestroyWallsNearMarker(arg1: ScarMarker): unknown

World_DistanceEGroupToPoint

  • World_DistanceEGroupToPoint(arg1: EGroup, arg2: unknown, arg3: unknown): unknown
  • Parameters

    • arg1: EGroup
    • arg2: unknown
    • arg3: unknown

    Returns unknown

World_DistancePointToPoint

  • World_DistancePointToPoint(arg1: ScarPosition, arg2: unknown): unknown

World_DistanceSGroupToPoint

  • World_DistanceSGroupToPoint(arg1: SGroup, arg2: unknown, arg3: unknown): unknown
  • Parameters

    • arg1: SGroup
    • arg2: unknown
    • arg3: unknown

    Returns unknown

World_DistanceSquaredPointToPoint

  • World_DistanceSquaredPointToPoint(): unknown
  • Returns unknown

World_EnableReplacementObjectForEmptyPlayers

  • World_EnableReplacementObjectForEmptyPlayers(): unknown
  • Returns unknown

World_EnableSharedLineOfSight

  • World_EnableSharedLineOfSight(arg1: Player, arg2: Player, arg3: boolean): void

World_EndSP

  • World_EndSP(arg1: boolean, arg2: number): unknown
  • Parameters

    • arg1: boolean
    • arg2: number

    Returns unknown

World_GetAllNeutralEntities

  • World_GetAllNeutralEntities(arg1: EGroup): unknown
  • Parameters

    Returns unknown

World_GetBlueprintEntities

World_GetCoverPoints

  • World_GetCoverPoints(arg1: EGroup): unknown
  • Parameters

    Returns unknown

World_GetEntitiesNearMarker

  • World_GetEntitiesNearMarker(arg1: Player, arg2: EGroup, arg3: unknown, arg4: unknown): unknown
  • Parameters

    Returns unknown

World_GetEntitiesNearPoint

  • World_GetEntitiesNearPoint(arg1: Player, arg2: EGroup, arg3: unknown, arg4: unknown, arg5: unknown): unknown
  • Parameters

    • arg1: Player
    • arg2: EGroup
    • arg3: unknown
    • arg4: unknown
    • arg5: unknown

    Returns unknown

World_GetEntitiesWithinTerritorySector

  • World_GetEntitiesWithinTerritorySector(): unknown
  • Returns unknown

World_GetEntity

  • World_GetEntity(arg1: number): Entity
  • Gets an entity from its entity index

    Parameters

    • arg1: number

    Returns Entity

World_GetEnviroCount

  • World_GetEnviroCount(): number
  • Returns number

World_GetEnviroName

  • World_GetEnviroName(arg1: number): string
  • ex: "ebps\environment\non_tree_resources\gaia_food_sheep_corpse"

    Parameters

    • arg1: number

    Returns string

World_GetGameTicks

  • World_GetGameTicks(): number
  • Returns number

World_GetGameTime

  • World_GetGameTime(): number
  • Returns number

World_GetHeightAt

  • World_GetHeightAt(arg1: number, arg2: number): number
  • Parameters

    • arg1: number
    • arg2: number

    Returns number

World_GetInteractionStageAtPoint

  • World_GetInteractionStageAtPoint(arg1: ScarPosition): unknown

World_GetLength

  • World_GetLength(): number
  • Returns number

World_GetMetadataBiomePBGName

  • World_GetMetadataBiomePBGName(arg1: string, arg2: number, arg3: number): void
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns void

World_GetMetadataLayerBoolean

  • World_GetMetadataLayerBoolean(arg1: string, arg2: number, arg3: number): boolean
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns boolean

World_GetMetadataLayerInteger

  • World_GetMetadataLayerInteger(arg1: string, arg2: number, arg3: number): number
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns number

World_GetMetadataLayerNumber

  • World_GetMetadataLayerNumber(arg1: string, arg2: number, arg3: number): number
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns number

World_GetMetadataLayerPBG

  • World_GetMetadataLayerPBG(arg1: string, arg2: number, arg3: number): void
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns void

World_GetMetadataLayerString

  • World_GetMetadataLayerString(arg1: string, arg2: number, arg3: number): unknown
  • Parameters

    • arg1: string
    • arg2: number
    • arg3: number

    Returns unknown

World_GetNearestInteractablePoint

  • World_GetNearestInteractablePoint(): unknown
  • Returns unknown

World_GetNeutralEntitiesNearMarker

  • World_GetNeutralEntitiesNearMarker(): unknown
  • Returns unknown

World_GetNeutralEntitiesNearPoint

  • World_GetNeutralEntitiesNearPoint(): unknown
  • Returns unknown

World_GetNeutralEntitiesWithinTerritorySector

  • World_GetNeutralEntitiesWithinTerritorySector(): unknown
  • Returns unknown

World_GetNumEntities

  • World_GetNumEntities(): number
  • Returns number

World_GetNumEntitiesNearPoint

  • World_GetNumEntitiesNearPoint(arg1: EntityBlueprint, arg2: unknown, arg3: unknown): unknown

World_GetNumSquads

  • World_GetNumSquads(): number
  • Returns number

World_GetNumStrategicPoints

  • World_GetNumStrategicPoints(): number
  • Returns number

World_GetNumVictoryPoints

  • World_GetNumVictoryPoints(): number
  • Returns number

World_GetOffsetPosition

  • World_GetOffsetPosition(arg1: ScarPosition, arg2: unknown, arg3: unknown, arg4: unknown): unknown
  • Parameters

    Returns unknown

World_GetOffsetPositionRelativeToFacingTarget

  • World_GetOffsetPositionRelativeToFacingTarget(): unknown
  • Returns unknown

World_GetOffsetVectorPosition

  • World_GetOffsetVectorPosition(arg1: ScarPosition, arg2: unknown, arg3: unknown): unknown
  • Parameters

    Returns unknown

World_GetPlayerAt

  • World_GetPlayerAt(playerIndex: number): Player
  • Gets a Player from a playerIndex

    Parameters

    • playerIndex: number

    Returns Player

World_GetPlayerCount

  • World_GetPlayerCount(): number
  • Returns number

World_GetPlayerIndex

  • World_GetPlayerIndex(arg1: Player): number
  • Parameters

    Returns number

World_GetPossibleEntitiesBlueprint

  • World_GetPossibleEntitiesBlueprint(): unknown
  • Returns unknown

World_GetPossibleEntitiesCount

  • World_GetPossibleEntitiesCount(): void
  • Returns void

World_GetPossibleSquadsBlueprint

  • World_GetPossibleSquadsBlueprint(): void
  • Returns void

World_GetPossibleSquadsCount

  • World_GetPossibleSquadsCount(): void
  • Returns void

World_GetRaceBlueprint

  • World_GetRaceBlueprint(): void
  • Returns void

World_GetRaceIcon

  • World_GetRaceIcon(): void
  • Returns void

World_GetRand

  • World_GetRand(arg1: number, arg2: number): number
  • Gets a random number between arg1 (inclusive) and arg2 (inclusive)

    Parameters

    • arg1: number
    • arg2: number

    Returns number

World_GetScenarioMaxPlayers

  • World_GetScenarioMaxPlayers(): void
  • Returns void

World_GetSpawnablePosition

  • World_GetSpawnablePosition(): void
  • Returns void

World_GetSquadsNearMarker

  • World_GetSquadsNearMarker(): void
  • Returns void

World_GetSquadsNearPoint

  • World_GetSquadsNearPoint(): void
  • Returns void

World_GetSquadsWithinTerritorySector

  • World_GetSquadsWithinTerritorySector(): unknown
  • Returns unknown

World_GetStrategyPoints

  • World_GetStrategyPoints(arg1: EGroup, arg2: unknown): unknown
  • Parameters

    Returns unknown

World_GetTeamTerritoryGaps

  • World_GetTeamTerritoryGaps(arg1: number, arg2: number, arg3: unknown): unknown
  • Parameters

    • arg1: number
    • arg2: number
    • arg3: unknown

    Returns unknown

World_GetTerrainCellType

  • World_GetTerrainCellType(arg1: number, arg2: number): number
  • Parameters

    • arg1: number
    • arg2: number

    Returns number

World_GetTerritorySectorID

World_GetTerritorySectorPosition

  • World_GetTerritorySectorPosition(sectorID: number): unknown
  • Parameters

    • sectorID: number

    Returns unknown

World_GetWidth

  • World_GetWidth(): number
  • Returns number

World_IsCurrentInteractionStageActive

  • World_IsCurrentInteractionStageActive(): unknown
  • Returns unknown

World_IsGameOver

  • World_IsGameOver(): boolean
  • Returns boolean

World_IsInSupply

World_IsMultiplayerGame

  • World_IsMultiplayerGame(): boolean
  • Returns boolean

World_IsPointInPlayerTerritory

World_IsPosOnWalkableWall

World_IsReplay

  • World_IsReplay(): boolean
  • Returns boolean

World_IsTerritorySectorOwnedByPlayer

  • World_IsTerritorySectorOwnedByPlayer(): unknown
  • Returns unknown

World_KillPlayer

World_LeaveGameMatch

  • World_LeaveGameMatch(): void
  • Returns void

World_NotifyDebugEndSP

  • World_NotifyDebugEndSP(arg1: boolean): unknown
  • Parameters

    • arg1: boolean

    Returns unknown

World_OwnsEntity

  • World_OwnsEntity(): unknown
  • Returns unknown

World_OwnsSquad

  • World_OwnsSquad(): unknown
  • Returns unknown

World_PointPointProx

  • World_PointPointProx(): unknown
  • Returns unknown

World_Pos

  • World_Pos(arg1: number, arg2: number, arg3: number): ScarPosition
  • Converts x,y,z coordinates into a ScarPosition

    Parameters

    • arg1: number
    • arg2: number
    • arg3: number

    Returns ScarPosition

World_PosInBounds

  • World_PosInBounds(): unknown
  • Returns unknown

World_RemoveAllResourcePoints

  • World_RemoveAllResourcePoints(): unknown
  • Returns unknown

World_SetAllInteractiveStagesVisibility

  • World_SetAllInteractiveStagesVisibility(): unknown
  • Returns unknown

World_SetDesignerSupply

  • World_SetDesignerSupply(arg1: ScarPosition, arg2: unknown): unknown

World_SetGameOver

  • World_SetGameOver(arg1: number): void
  • Parameters

    • arg1: number

    Returns void

World_SetInteractionStage

  • World_SetInteractionStage(arg1: number): void
  • Parameters

    • arg1: number

    Returns void

World_SetPlayerLose

  • World_SetPlayerLose(arg1: Player): void
  • Parameters

    Returns void

World_SetPlayerWin

  • World_SetPlayerWin(arg1: Player): void
  • Parameters

    Returns void

World_SetTeamWin

  • World_SetTeamWin(arg1: number, arg2: number): void
  • Parameters

    • arg1: number
    • arg2: number

    Returns void

World_SpawnDemolitionCharge

World_TeamTerritoryPointsConnected

  • World_TeamTerritoryPointsConnected(): unknown
  • Returns unknown

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